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Burly men at sea final ending
Burly men at sea final ending











The game is designed as such so that the whale can be escaped in one of three ways, and each of those three ways then leads to a binary choice, followed by another, after which the trio converse with an enigmatic sea dragon who drops them back off on their home island just as the new day dawns.

#Burly men at sea final ending how to

So begins their latest story, the opening vignette of figuring out how to escape the whale triggering a series of events determined by the player's previous responses.

burly men at sea final ending

The confused fishermen set out onto the open sea, only for their boat to be consumed by a monstrous whale. The chart itself is empty, but as a local elderly barista tells the trio the idea is that the chart itself invites adventure and fills itself out at the end of the journey. A popular route, as it were, is the "choose your own adventure" hook of having multiple paths to select between: the player is given agency when a branch in the road is presented, with their choices affecting the rest of the playthrough by a significant (entire new destination) or subtle ("so-and-so will remember what you did") degree.īurly Men at Sea follows a vaguely The Odyssey-esque nautical shaggy dog tale of three mostly identical bearded fishermen brothers who fish up a sea chart in a bottle one day. In particular those that are better served with the interactivity that video games bring, if not necessarily with the same reflex-intensive focus that an action game might have.

burly men at sea final ending burly men at sea final ending

One of the threads I keep returning to with the Indie Game of the Week feature, mostly incidentally, is how Indie adventure games are always experimenting with storytelling techniques.











Burly men at sea final ending